This is completely absent in the PSN versions.
Cytus -The Prologue- DJMAX Portable BLACK SQUARE Original Soundtrack. After attempting to change the song one or two times, It will lock up the game. Visual Art's 20th Anniversary Remixes / KSLA-00856. if it is not present, Then after playing the game for a few minutes, the anti-piracy will Add the crackles to the background music before becoming a distorted high pitched sound, randomize the playback speed of the keysounds and SFX audio, and flicker the graphics list to randomly skip drawing textures.
If the directory is detected on the inserted Memory Stick, the game will refuse to start and therefore shuts off your PSP system.Īs with most DJMAX Portable games in the series after DJMAX Portable International, In the retail version of the game, The game will perform an additional check on the UMD drive to ensure that the game is present. upon startup, the game checks the following directory ms0:/PSP/ISO on the inserted Memory Stick regardless of owning a real copy of the game or not. The Special Bundle Edition of DJ Max Portable comes in a cardboard box with a copy of the first edition release and includes the following: Alternate cover for the first edition game case Art Book DJ Max Portable 3 2-disc Soundtrack A Contest Voucher History: Contest Vouchers were randomly placed in the Special Bundle Editions, prizes were. Rhythm games usually have some sort of 'gimmick' to differentiate themselves from the other titles, and the first DJ Max Portable's gimmick was simply being one of the first rhythm games for the PSP. This game contains two checks to ensure it is being run from a real copy. The DJ Max Portable games are rhythm games similar to other games in the genre, like Pop'n Music, Beatmania, and Guitar Hero/Rock Band. This can make the keysounds stand out from the background tracks on headphones, but it comes with a big problem when you use a device with only one speaker (example, in a mobile emulator, or using mono headphones), as the keysounds will be almost completely muted because the two (mostly identical) audio channels will cancel each other out. Like previous PSP games from the series, the keysounds are played in a weird stereo configuration, with one channel having the inverse polarity than the other. (Both songs are from the same album, still this is just a guess.)ĭeveloper Oversight Playing With Mono Audio such as artwork and music videos, similar to the Lounge Room in Portable 3. That same band composed "Armageddon", the song used for the ending staff roll. The base game includes 107 songs from DJMax Portable and DJMax Portable 2. Suggesting by the unused image from the song selection screen, it is possible that in some point of production, the song "Just Like That" from the band "Wideband Network" was planned to be playable, or was just used as a placeholder.